Tuesday, 18 February 2014

The Hobbit: The Desolation of Smaug


In class today one of the videos we watched was the Barrel Scene from the most recent Hobbit movie- Interesting thing about this is the fact it was one of the scenes first started on when production on the whole movie began and it was finished four weeks before The Hobbit was released on the big screen.

Hilariously enough apparently for the first three weeks they started on this scene the water simply rocketed up into the air. Most of the Hobbits/Dwarves in this scene were done on green screen with them flailing around in barrels then added in later with the water simulation.

On the subject of Smaug, the four artists assigned to him hand painted all the little fractals/patters of his scales. Every single scale on him was hand painted. Hell, I can barely paint a flower without making it look like bright vomit and getting bored outta my tree.

http://www-images.theonering.org/torwp/wp-content/uploads/2013/10/Smaug.gif

Though I'll never understand why the hell they made Benedict Cumberbatch the motion-capture for Smaug's movements;

http://tinyobsessions.files.wordpress.com/2014/01/dos-motion-capture-smaug.gif?w=529

It's hilarious to watch, but seriously??? It would have made more sense of they used Komodo Dragons or even iguanas than some lanky British dude.








Brief Intoduction

I'm a student at SIT and currently on my third and final year of studying the Bachelor of Digital Media, Animation Branch. I live on a farm, my favourite colour is purple and I have a pet Axolotl AKA a Mexican walking fish named Oxie.

I'm making this blog to track my progress with my assignments via posting material, tutorials I've learned from, animations I've found interesting, games, crap I've tried my own hand at and so on and so forth.

This is an incredibly lackadaisical introduction but I really don't know how the hell to blog other than posting angry rants against society or cute pictures of animals. I'll probably occasional post those as well as posts regarding my adventures in animation and my successes and failures in that field.