Sunday, 18 May 2014

Veni, Vidi, Vic

 That's right, I've gotten Dark Souls 2 and I kicked it's ass.

Well okay, I died a few hundred times. (And global deaths are 100 million something)

The game carries on with the desolate, Undead everything-is-trying-to-kill-you theme.

New enemies show up, such as the Pursuer; 



The King's Guard who attacks you with a giant bell club;

 A crazed king who got consumed by iron and lava;


Of course, you get odd enemies such as giant dragon skeletons that fire their skulls at you.



There's also the Looking Glass Knight, who is able to summon PvP Brotherhood of Blood players to aid him in the fight.


Once again we are friends with those Bonewheel skeletons.

A possessed Chariot drawn by a two-headed demon horse;


A giant monster made up of numerous undead bodies;


Also some very pretty cloth simulation, due to the large variety of capes and swaying armour you can choose to equip. Not to mention some very delicious environments.




Including the Dragon Arie (though they are technically Wyverns)





But yeah, final boss was kind of a let down- she hit really friggin' hard, but it was also kinda obvious when she was gonna attack. Oh well, I'll just carry on being a Sunbro for the time being.


Sunday, 11 May 2014

The beauty of CG Hair

She asks me why, I'm just a hairy guy
I'm hairy noon and night, hair that's a fright
I'm hairy high and low, don't ask me why, don't know
It's not for lack of bread, like the Greatful Dead, darlin'



Give me a head with hair, long beautiful hair
Shining, gleaming, streaming, flaxen, waxen
Give me down to there, hair, shoulder length or longer
Here baby, there, momma, everywhere, daddy, daddy




Hair, flow it, show it
Long as God can grow, my hair



Let it fly in the breeze and get caught in the trees
Give a home to the fleas, in my hair
A home for fleas, a hive for the buzzing bees
A nest for birds, there ain't no words
For the beauty, splendor, the wonder of my hair



Flow it, show it
Long as God can grow, my hair
I want long, straight, curly, fuzzy, snaggy, shaggy, ratty, matty
Oily, greasy, fleecy, shining, gleaming, streaming, flaxen, waxen
Knotted, polka dotted, twisted, beaded, braided
Powered, flowered and confettied
Bangled, tangled, spangled and spahettied




Oh say, can you see my eyes if you can
Then my hair's too short
Down with here, down to there
Down till there, down to where it's stuck by itself
They'll be ga-ga at the go-go, when they see me in my toga
My toga made of blond, brilliantined, biblical hair
My hair like Jesus wore it, Hallelujah I adore it
Hallelujah Mary loved her son, why don't my mother love me?



Hair, flow it, show it
Long as God can grow
My hair, flow it, show it
Long as God can grow
My hair, flow it, show it
Long as God can grow
My hair


Monday, 5 May 2014

Crafting

So much of the holidays was dedicated to creating sets and props for our game trailer. I spent some time making decorations, such as fancy lanterns (though we're not putting a candle in them) as well as a skull buckle which kinda high lighted the fact I need some practice at paper mache, or however you spell it.

Anyway, asides from that I was working on my Hair assignment. Ahahaha, yeah. Hair. Such a wonderful thing to try and animate. Hair. Everywhere. Going through eyeballs. Flying away. Eating the head. HAIR

Tuesday, 15 April 2014

Ponds and trees


 
Some environment investigation for the personal project; just trying to find a good pond area for the setting of the animation. Water, such a fun thing to animate.

That also means I get to do some trees!

Seriously, why do I always pick environments with trees in them? But there are some pretty weird looking trees out there;








Just have to figured out which one will fit best.


















Monday, 14 April 2014

Maya ad-on

Found this hilariously awesome peacock moose;


It was on an article on Kostas, talking about some new shading ad-on for Maya, it's ."A Physically Based Lighting CGFX real-time shader for Maya which was originally created to be used by our students at The Game Assembly for their 3D game projects"

And some other nifty stuff, but I just really like the peacock moose.

Monday, 7 April 2014

Dark Souls

Now that is one interesting game. Now, I haven't gotten Dark Souls 2, mainly due to the fact I'm a poor student, but it's on my to-do list. Anyway, I'm talking about Dark Souls here. I'll ramble about number 2 when I get it.


Dark Souls is a game that is fascinating. I love it, it's so odd  and weird, with such a colourful cast of opponents and creatures within it. I mean seriously, wander in a forest and you get attacked by Giant Mushrooms for gods sake.



Besides the hostile fungi, you do get the more typical medieval knight characters like Artorias, who is a corrupted Knight-


And you kinda go back in time and kill him because he's gone mad after being Infected by the Abyss. And you can bro it up with his giant wolf-friend who you can rescue then you need to kill him as well in the future. Well that's DLC stuff but it is very interesting.


Not to mention giant butterflies! It also means you need to stratigize you combat or summon a friend to help shoot it down. It's so pretty <3 Also you can use it's harvested soul to make a new staff, as well. However you can also use it to make a new shield, it really depends on how you fight.


Also this game is fairly hard. As in you die repeatedly, slowly, painfully, cripplingly. You can even die during the tutorial.

Getting sniper shot;







Gang beaten by angry farmers




Killed during PVP



Falling off stuff;



Mauled by large steel boars;



Not checking all corners;




Environmental death;



How it does have an incredibly creative cast of characters, armour, locations and weaponry.

Weapons include swords, maces, bow and arrows and other run of the mill fantasy weaponry.

 Battle axes;

Two handed swords;



Clubs;





You also get tridents which you can dance with;


 Massive clubs made from a dragon tooth;
Gigantic bows that have arrows the size of spears;






Notable characters includes sword-fighting gigantic wolf



You do get the classic, medieval creatures of legend, like the Taurus demon,



Bellfry Gargoyles who breath fire and you can cut their tails off to use as weapons;



And the Capra Demon;

Giant Skeletons;



Then you get the creatures with a twist, like Seath the Scaleless, who's like a giant butterfly dragon with tentacle legs;



(He's also a scientist and known as the Grandfather of Sorcery and created the giant butterflies, crystal golems, and his gigantic Crystal Cave. Also, if you're playing online you can see other player's he's killed via petrification in the Cave, in the form of frozen granite statues.)

The Gaping Dragon of the Depths;

And Manus, lord of the Abyss;



With Dark Souls a lot of the lore is ambiguous; like we're never really told what Manus was, or even who he is. It is speculated he's the Furtive Pygmy, the original Human and thus the lord of Humanity Humanity is also an item you can use in Dark Souls to go from Corpse to Human. You even encounter hostile Humanity in the depths. Humans aren't the only species you encounter- you do fight human enemies and the PC is a human, however you get characters like Giants, Ornstein who is too big to be a giant, but he's taller than the PC. Smaugh, the hammer wielder, is even bigger than Ornstein.


Likewise the 'God' (or at least King of Anor Londo) Lord Gwyn, is barely larger than a human



while his daughter Gwynevere is utterly gigantic,



So a lot of the opponents vary in shape and size and you're not really sure what kind of 'species' inhabit the whole word. You get talking cats, giant serpents, talking mushrooms and invisible merchants who sleep in bird nests.

Though the end is fairly depressing; Gwyn, usually known as the Lord of Fire, is called Gwyn Lord of Cinder, when you are fighting him. He's a hollow husk, instead of the impressive God you see in the beginning, waging war with the Everlasting Dragons and heralding in a new age of Fire.


It's a fairly bittersweet fight, since Gwyn essentially let himself slowly burn alive in order to forcibly prolong the Age of Fire.

During the game, after ringing both Bells of Awakening, you find the primordial serpent, Kingseeker Frampt at the 'home base' of Firelink shrine.

However you can also encounter the primordial serpent Keethe, in the Abyss if you kill the Four Kings before giving the Plot Important item to Frampt. The two serpents give you different views on the ending and how you should go about it; Frampt is a lot more "go succeed Lord Gwyn and take his place" while conveniently not telling you taking Lord Gwyn's place means burning alive for eternity. Keethe tells you that the Age is ending and will lead to a new Age, the Age of Darkness and Man. Gwyn, wanting to keep his age and throne, forcibly prolonged the Age and thus is the cause of the Undead (which your PC suffers from). So it's kinda of a toss up between who you'll believe; though Frampt outright lies, what with him saying "enjoy your serepidity" before you leave to fight Gwyn.

Burning alive for eternity is a not 'serendipity' Frampt. >:I