Still working on this.
Started to do the space background for it-
Looks fairly spacey. Now I'm going to start the other backgrounds.
I'm not really sure about adding the dragons now, since it could become extremely cramped for me to add them in. I'll see if I can add their heads in the corners and see how that works.
I did some sketches of how the dragons would look and it is....fairly cramped, so I did a few more details on the dragon sketches.
They look alright, so I might colour one and see if it fits.
I based the dragons on the elements they are 'guarding' (fire, liquid, heavy-duty metal, nebula, ethereal and sandstone) and I'm kinda half-and half on whether I should leave them in.
Tuesday, 26 August 2014
Monday, 25 August 2014
Sunday, 24 August 2014
Project progress + storyboards
So I finished my storyboards last week, which gives me a rough idea of what's going to happen. However I'm still mulling it over what parts I'm going to do for the gameplay part, since I want to figure out the environments.
I'm playing with the idea the first one is in space, with mini planets as the platforms you jump. This would be the establishing sequence with the teleporting jewel shards, to show that Falafael must collect all the shards to return home. Also the enviroment would help fuel the diversity of the places he can visit.
So I was looking up some planet designs, mainly just ours ones at the moment but I've also looked at some others.
I'm playing with the idea the first one is in space, with mini planets as the platforms you jump. This would be the establishing sequence with the teleporting jewel shards, to show that Falafael must collect all the shards to return home. Also the enviroment would help fuel the diversity of the places he can visit.
So I was looking up some planet designs, mainly just ours ones at the moment but I've also looked at some others.
However before I start with that I'm going to start on my animatic and try and get it finished today, since I have the storyboards all there and ready to go.
Current storyboards-
As you can see it's pretty basic but it tells me all the important things I need to do. Hopefully it'll be a lot more coherent when I finish the animatic and add it up here as well.
Thursday, 21 August 2014
Working on my story boards for my end-of-year animation
You know, the one starring the darling Falafael.
Oh Falafael, you are so handsome.
Anyway, I've started on some storyboards which we need for Monday for Rachel to look over, probably to make sure we aren't flying all over the place and making her go wtf if we are really off the ball. The ones I'm doing are kinda rough, since I know exactly whats going on.
But I'll probably write 'trees' and 'rocks' for some random blob in the background.
Tuesday, 19 August 2014
Making portraits into pencil sketches
Got a photo of Clint Eastwood-
We watched a tutorial on youtube to figure out how it's done. Mostly with manipulation of levels, hues/saturation and inverting the original, layered image.
Chorus Cabinet Art Programme
Today we worked on a draft for the local Invercargill City Council work, as they want artworks for them to put on cabinets around the city.
Because its a local event, I centered many of the objects on Kiwiana, such as incorporating a kiwi (both versions) red-band gumboots, Burt Munro (very iconic) tuatara and the big water tower building thing in the middle of town. I also added some swedes and ferns, 'cause nature.
Not really too sure what to do with the background...
Because its a local event, I centered many of the objects on Kiwiana, such as incorporating a kiwi (both versions) red-band gumboots, Burt Munro (very iconic) tuatara and the big water tower building thing in the middle of town. I also added some swedes and ferns, 'cause nature.
Not really too sure what to do with the background...
Monday, 18 August 2014
Clock cont.
Got Todd all prettied up, and am now screwing about with the background. Namely I'm trying to make the background look like an explosion Todd and Falafael are jumping out of.
Made it using filters, clouds and blur effects in PS. Kinda looks like shiny bronze at the moment...
Usedone of the cloud brushes in photoshop and the burn tool, to try and make it seem more like an actual explosion.
Added a few more details to Todd and Falafael
Made it using filters, clouds and blur effects in PS. Kinda looks like shiny bronze at the moment...
Usedone of the cloud brushes in photoshop and the burn tool, to try and make it seem more like an actual explosion.
Added a few more details to Todd and Falafael
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