Tuesday, 2 September 2014
Monday, 1 September 2014
Sunday, 31 August 2014
Modeling some stuff + texturing
I've been mainly spending today texture some of my already-existing models, starting off with my fruit.
The fruit act as the 'point' system in the game
I.e think gems from Spyro, or the whumpa fruit from Crash Bandicoot which you collect while playing the game.
I love those games so much. I don't care how 'crappy' they look.
But anyway, both games have a collection system- with Spyro the gems are a way of bartering while with Crash you gain an additional life after collecting 100 whumpa fruits.
With my game Falafael has infinite lives, so he'll just be restored to his closest checkpoint, so the fruit act as a points system (what with the online app aspect of the game.) You loose some of the points if you die repeatedly.
Textured fruit-
Apple based, I'm thinking of maybe making it brighter? Or I could have the 'super special' fruit lighter, to indicate their higher value. Anyway, this apple-shaped fruit is the most common one, and thus is only worth One point.
My yam fruit. This one is worth Five points.Yams remind me of weird maggots, so I don't like them. But hey, I'm managing to make my fruit look like fruit, while having their own alien, otherworldly take.
Le Special fruit-
Ha, fruit are weird and I love it.
The fruit act as the 'point' system in the game
I.e think gems from Spyro, or the whumpa fruit from Crash Bandicoot which you collect while playing the game.
I love those games so much. I don't care how 'crappy' they look.
But anyway, both games have a collection system- with Spyro the gems are a way of bartering while with Crash you gain an additional life after collecting 100 whumpa fruits.
With my game Falafael has infinite lives, so he'll just be restored to his closest checkpoint, so the fruit act as a points system (what with the online app aspect of the game.) You loose some of the points if you die repeatedly.
Textured fruit-
Apple based, I'm thinking of maybe making it brighter? Or I could have the 'super special' fruit lighter, to indicate their higher value. Anyway, this apple-shaped fruit is the most common one, and thus is only worth One point.
My yam fruit. This one is worth Five points.Yams remind me of weird maggots, so I don't like them. But hey, I'm managing to make my fruit look like fruit, while having their own alien, otherworldly take.
Le Special fruit-
Ha, fruit are weird and I love it.
Animatic
Finished my animatic for my Personal Project.
Using models with no bones was annoying though, since whenever Falafael fell over he just kinda rolled on the floor. Also, I am awesome at animating falling cycles. That should be my new job.
So it's rough and ugly, but that's what an animatic is for- giving you a rough idea of wtf is going to happen, the timing and angles of a shot.
Ha, I just made The Dark Lady as a giant cube- which is a representation of her head because it's the main focus (notably the jewel embedded on her forehead). That, and I couldn't import her model in, since I need to stitch it together still even though I've done most of her modeling.
Using models with no bones was annoying though, since whenever Falafael fell over he just kinda rolled on the floor. Also, I am awesome at animating falling cycles. That should be my new job.
So it's rough and ugly, but that's what an animatic is for- giving you a rough idea of wtf is going to happen, the timing and angles of a shot.
Ha, I just made The Dark Lady as a giant cube- which is a representation of her head because it's the main focus (notably the jewel embedded on her forehead). That, and I couldn't import her model in, since I need to stitch it together still even though I've done most of her modeling.
Moar water
So I was told the reason I had issues with the water before was the fact I hadn't made the bottom 'lake' a shell, only the river. I figure because they were attached together even though the river was a shell the lake ruined it for everyone else.
Well that didn't work.
Also the computer crashed 'cause it ran out of RAM on like the 340 frame ha.
Well that didn't work.
Also the computer crashed 'cause it ran out of RAM on like the 340 frame ha.
Wednesday, 27 August 2014
Working on Bones...
Mainly its been me fixing and texturing the house I've been working on.
I'm starting to extract the walls on the actual house and texturing them, so we get the ramshackle appearance that we want. Everyone is going to do their own house base, so we can mix-and-match the houses with all the little parts we've done.
I'm starting to extract the walls on the actual house and texturing them, so we get the ramshackle appearance that we want. Everyone is going to do their own house base, so we can mix-and-match the houses with all the little parts we've done.
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