Sunday, 2 November 2014

Falafael's Odyssey- Gameplay animation.

Worked mainly on the gameplay animations, focusing on Falafael running about the gameplay and dying.

1st Playblast-

Kinda ugly as hell, 'cause I haven't done anything with the skeleton yet, but you get the idea.

Flying fruit-
Thinking of leaving the background for this as pitch black since it gives the level a real creepy feel. Also Bex suggested simply using foley for it with no music, to make it really eerie.

Also added a glow to the fruit.


I think I had it too high.

Better, but still way too high. I think the defaults for Maya are like 100% way too intense all the damn time.
 That's better. Glowing, but not on fire.

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